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The gameplay is mostly unchanged from the rest of the series, though there are some powerups that temporally gives the ship some enhancements. Unlike other titles, this game has a heavier focus on story, which is told by cut-scenes. In a departure from other games, instead of controlling Vic Viper, the available ship is called Metalion. This game is the first title that Konami chose to include their custom sound chip known as the SCC, for enhanced sound capabilities above and beyond what the MSX was capable of. It was released as Nemesis 2 in European regions. The game is a sequel to Nemesis, the MSX version of Gradius, but is unrelated to the arcade game Gradius II: Gofer no Yabou (which used the Roman numeral 'II'). Gradius 2 ( グラディウス2, Gradius 2 ?) is a side-scrolling shoot 'em up game released for the MSX computer in 1987 by Konami. For the arcade sequel, see Gradius II: Gofer no Yabou. It is part of the "Arcade Classics Anniversary Collection", released on Nintendo Switch in 2019, and separately as part of the Arcade Archives series, released in 2020.This guide is for the MSX sequel to Gradius.

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The Famicom and PC Engine ports were re-released for the Wii Virtual Console in 2007, the latter getting an international release. No version of Gradius II saw a release in North America until its inclusion in the Gradius Collection in 2006.
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There was also a release for Mobile phones on 2004 and Windows Phone on 2010.
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Gradius II was later re-released in the Japanese exclusive Gradius Deluxe Pack for the PlayStation, Sega Saturn and Microsoft Windows in 1996, and for the first time a worldwide release on the Gradius Collection for the PlayStation Portable in 2006. The graphics remained nearly unaltered, the background music is mostly the arcade version's soundtrack in redbook audio format, and one additional stage was added that is similar to the temple stage in the NES version of Life Force and the first stage of Gradius III. Presumably this was due to the fact that the Famicom version employed a custom memory mapper dubbed the VRC4, which enhanced some of the game's graphics and sounds, such as animation and voices, thus converting the game to a standard memory mapper (as Konami later did with Castlevania III: Dracula's Curse) would have been too time-consuming (since the original Gradius was not as popular overseas as it was in Japan).Ī PC-Engine Super CD-ROM² port was later released only in Japan in 1992. The game was first ported to the Family Computer in 1988 and was never released outside Japan. The PC Engine version offers a different ending screen after completing the game, depending on difficulty select.
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In the Famicom version, choosing another multiple after four will make the four multiples to move around the spacecraft for 16 seconds force field is the only shielding available for protection of the entire spacecraft, withstanding five hits and it is included in four different weapon configurations and progressions and 'Double' and 'Laser' have to be activated twice to achieve full performance. The shield option adds more durability, but only for the front of the Vic Viper, while the forcefield adds protection for the entire spacecraft, albeit only against three hits. Additionally, there are also two types of shielding to choose from: shield and forcefield. The player can have at most four multiples.

All schemes have speed-up and multiples (Options), but have differing 'Missile', 'Double' (laser), and 'Laser' weapons.

Gradius II retains the selection bar from Gradius, but now the player can choose between four different weapon configurations and progressions.
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Another first in the series was the inclusion of the "boss rush" (also known as "boss parade" or "boss alley"), a level designed entirely with only boss confrontations. This is primarily evident in two of the weapons configurations that are selectable. Gradius II has kept the gameplay from the original game, but infused it with enhancements brought from the spin-off, Salamander (Life Force). The player returns as the role of the pilot of the Vic Viper spaceship to battle the second onslaughts of the Bacterion Empire, under the new leadership of Gofer, the giant head. The original arcade version is also included in the Gradius Deluxe Pack compilation for the PlayStation and Sega Saturn and in Gradius Collection for the PlayStation Portable. Ports of Gradius II were released for the Family Computer (under the shortened title of Gradius II), PC-Engine Super CD-ROM², and the X68000 in Japan. Originally released for the arcades in Japan in 1988, it is the sequel to original Gradius and was succeeded by Gradius III. Gradius II (also known as Vulcan Venture in arcades outside Japan) is a side-scrolling shooter game developed and published by Konami.
